I think Proving Grounds are a good idea. I like the idea of
it being a “training dummy for tanks”, and is a good chance to test out new
talents, or learn how to tank if you are a beginner, without the pressures of
being in a dungeon with a group that is depending on you. I do not however
think it’s a good test of skill or ability. There are some general “mechanics”
you are introduced to; manage the poo on the ground, knockbacks, picking up
adds, caster mob movement via interrupts, however none of these are new tricks
to experienced raiders. Never the less I think it’s an interesting meta game
and I will most likely see how long I can go in Endless once this feature comes
to live.
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