Wednesday, August 7, 2013

Proving Grounds

I think Proving Grounds are a good idea. I like the idea of it being a “training dummy for tanks”, and is a good chance to test out new talents, or learn how to tank if you are a beginner, without the pressures of being in a dungeon with a group that is depending on you. I do not however think it’s a good test of skill or ability. There are some general “mechanics” you are introduced to; manage the poo on the ground, knockbacks, picking up adds, caster mob movement via interrupts, however none of these are new tricks to experienced raiders. Never the less I think it’s an interesting meta game and I will most likely see how long I can go in Endless once this feature comes to live.


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